Friday, December 7, 2012
Design of Design - Chapter 20
Design of Design - Chapter 19
Design of Design - Chapter 18
Design of Design - Chapter 17
Friday, November 30, 2012
Design of Design - Chapter 16
Wednesday, November 7, 2012
Design of Design - Chapter 15
Friday, November 2, 2012
Design of Design - Chapter 14
Friday, October 26, 2012
Design of Design - Chapter 13
Wednesday, October 24, 2012
Design of Design - Chapter 12
Friday, October 19, 2012
Design of Design - Chapter 11
Wednesday, October 3, 2012
Design of Design - Chapter 10
Monday, October 1, 2012
Design of Design - Chapter 9
Friday, September 28, 2012
Design of Design - Chapter 8
Wednesday, September 26, 2012
Conflict of Interests
Design of Design - Chapter 7
Friday, September 21, 2012
Design of Design - Chapter 6
The author begins this chapter by stating that there are 2 major changes that have happened to design in the last century. These changes are that design is now a team effort, and that designers collaborate with telecommunications. He ponders this as he gives a few examples from designers of past centuries. Many great designs have been done by one mind, or two minds as the exception. He likens the two-mind design to marriage.
Brooks gives two reasons for this shift to multiple designers. First is the increase in technological sophistication. With more sophistication, it becomes more and more difficult for one person to manage all of the design's complexities. The second reason would be to get the designed product out to market faster. A faster product to market means more profit while everyone else catches up.
The author then discusses the costs of collaboration. He says that there is a cost for work partitioning, learning and teaching, communication, and change control. He points out that change control is a substantial cost.
Brooks states that the most important concept in design is integrity, and he again alludes to designs of the past coming from one or two minds. So, he poses the question "How do you get conceptual integrity in a team design?" He says that academic writers suggest that the way to achieve this integrity is by interdisciplinary negotiations. Brooks says that this implies that the team be composed of peers that negotiate until everyone is satisfied. But he quickly shoots this down as the cause of bloated products. He instead suggests that design projects appoint a single system architect to oversee the vision of the design. He also suggests a single user interface designer.
Wednesday, September 19, 2012
Design of Design - Chapter 5
Monday, September 17, 2012
Design of Design - Chapter 4
Wednesday, September 12, 2012
Design of Design - Chapter 3
Monday, September 10, 2012
Design of Design - Chapter 2
Friday, September 7, 2012
Design of Design - Chapter 1
Thursday, August 23, 2012
UPenn Projects
- ECar
- 75 - It seems like this kind of thing has been done before and is a little exhausted, and it didn't even look very polished. But, it does function as intended.
- Dance with your Hands!
- 75 - I like that it's using new technology, and it's a good idea, but the implementation looks a little clunky.
- Pokemon Stadium 350
- 90 - Reusing the old technology is a nice touch. The idea is great and could be made into a more polished toy that I could envision making a lot of money, especially if it carried the Pokemon brand.
- Rhex Box
- 80 - This looks surprisingly well constructed, and it's using new technology, but I don't know what you could really use it for.
- Automatic Chess Player
- 95 - I think this could have been implemented with an Arduino or a RaspberryPi instead which would make it more practical. Other than that, this is really cool!
- Sign Master 9000
- 90 - Seems like it could be useful, although it could get frustrating to use.
- Kinecto-Vision
- 95 - With more development, this could be an essential tool for anyone who is vision impaired. It uses inexpensive technology, and it's simple to use.
- FPS 360
- 85 - It seems to be implemented fairly well. The only downside is that I'd imagine that it could be hazardous to be moving around without looking where you're going.
- Unviersal Glove Controller
- 80 - There seemed to be too much delay and problems with the sensitivity for it to be usable, but with more polish, it could be great.
- Greenengineering (2010-11 Senior Design)
- 70 - I'm sure there was a lot going on in the back-end, but the GUI was lacking too much polish.
- R.A.V.E.N (2010-11 Senior Design)
- 50 - It's a cool idea, but it was all talk. They never demonstrated it.
- High Speed Water Purification System for Developing Countries
- 95 - Seems like a genius idea and implementation, and it really seems like they know what they're doing, but they didn't demonstrate any before and after water purifications.
- Street Solutions
- 95 - I like that this is a mobile app. The website looks fairly polished. This is a great idea.
- Energy Performance Rating of Penn Buildings
- 95 - Great idea, and the GUI was nicely done. Deals with important issues.
- AccuEnergy
- 80 - Good idea and lots of data, but no demonstration.
- Electronic Pitch Trainer
- 100 - Incredibly well-done. Very nice idea with potential to make money, and I can see many other applications for this.
- Stadium Express
- 90 - Good idea, and it seems to work great. Just needs more polish.
- AutoPlug
- 95 - Great idea that scratches the surface of an even greater, bigger idea.
- Urban Energy Consumers as Solar Energy Producers
- 75 - Lots of good information, but no demonstration.
- Economic Network Model
- 80 - There was good information, but they didn't show the GUI that they mentioned.
- Sustainable Rainforest Solutions
- 90 - Lots of research done. Looks promising. Deals with real issues. Nice GUI.
- Spam Detection on Wikipedia
- 80 - Deals with a real problem. Seems well thought out, but there's no demonstration.
- Winds Up!
- 60 - Lots of research, and the GUI was a nice touch, but the GUI didn't look very polished, and it didn't look like many design aspects were demonstrated.
- Detection of Pneumonia by Computer-Aided Auscultation
- 100 - Very well researched. Tons of good information. Great idea that tried to solve a real problem. Incredibly well-polished.
- Intelligent Information Systems for Technical Trading Analysis
- 80 - Useful applications in the real world. Could use more polish, and could be a little more user-friendly.
Design
But design is more than that. Design is an idea. It's imagination in the process of becoming reality. It's instructions to create something physical that didn't exist prior to design. It's a determination of a need or a desire and the subsequent challenges overcome to meet those needs and desires. It's the realization of an implementation.
My Major
After I graduate from UTK, I plan to go to graduate school to get my master's degree; although, I'm not sure where I will go yet.
As far as employment goes, ideally, I'd like to work for Google. But, wherever I work, I'd like to work with some sort of GUI design and implementation. I also have hopes to start my own company some day, but that may be a few more years down the road.
On average, software engineers have many opportunities on the horizon with a bachelor's degree, and potentially even more with a master's. According to research done by the University of Illinois in Chicago, 27% of emerging STEM jobs will be in the field of software engineering, and in 2010, software engineer was ranked the #2 job in America. And the salaries for computing jobs reflect the demand for employees. In 2010, the average salary offered to employees that held a bachelor's degree was $47,673, but computer science majors' offers were $60,426. That's with only a bachelor's degree.
So, as you can see, not only do I enjoying computer science, but I also have a very good chance of building a promising career on it.